Apps people keep on the first screen
Cross-platform mobile apps that look native, perform flawlessly, and reach users on both iOS and Android without doubling your budget. We handle everything from UI/UX design to app store deployment and ongoing maintenance. Your users get a seamless experience — you get a single codebase.
Six things you actually get
Not a feature list — what leaves our hands, and what lands in your store accounts.
Cross-platform apps (React Native, Flutter)
One codebase compiled to two native binaries. Shared business logic, platform-specific navigation and gestures, and a component library your next developer can read without a tour.
Native iOS & Android development
Swift or Kotlin where the app genuinely needs it — heavy camera work, Bluetooth peripherals, background location, or a widget and watch companion. We recommend it when it is warranted, not by default.
UI/UX design for mobile
Flows designed against real thumb reach and one-handed use, then prototyped in Figma and reviewed on a real handset before a line of production code exists. Both platform conventions respected, not one skinned to look like the other.
App store optimization (ASO)
Store listing copy, keyword sets, screenshots that survive being seen at thumbnail size, and a release-notes habit. Most Pakistani apps ship with placeholder screenshots and wonder why install rates disappoint.
Maintenance & updates
iOS and Android ship breaking OS changes every year. A maintenance plan covers SDK upgrades, store policy changes, certificate and provisioning renewals, and a monthly crash triage — the work that keeps an app from quietly dying.
Push notifications & real-time features
Push notifications with segmentation and quiet hours, live order or delivery tracking, in-app chat, and offline-first sync so the app still works on a patchy signal in a basement or a lift.
Apps with the numbers attached
Every claim on this page comes from one of these. Open any of them for the full challenge, solution and result.
Healthcare AI Chatbot System
HealthFirst was overwhelmed with patient queries. Their call center handled 500+ calls daily, with long wait times causing patient frustration.
HealthFirst Clinics Case study · Restaurants & FoodRestaurant POS & Online Ordering
Manual order management led to errors. No online ordering system. Inventory tracking was Excel-based causing stockouts and waste.
FoodChain Case study · EducationEdTech Learning Management Platform
EduGenius needed a mobile-first LMS with AI-powered personalized learning paths. Their existing web-only platform had poor engagement.
EduGeniusFour stages, installable throughout
You have the app on your own phone from week two. Nothing is revealed at the end.
Cut the scope to one job
The first release does one thing a user will open weekly. We write that job down, then move everything else to a version-two list in front of you. Apps fail from feature sprawl far more often than from bad code.
Prototype on a real device
Flows in Figma, then a clickable build on an actual handset in week two. Thumb reach, one-handed use and what the screen looks like in sunlight are not things you can judge on a desktop monitor.
Build with testers already on it
TestFlight and Play Internal Testing are live from the first sprint. Your team installs every build, so feedback arrives while it is cheap to act on instead of during a launch week panic.
Submit, monitor, iterate
We handle both store submissions and the review queue, then watch crash-free rate, cold-start time and day-seven retention. The first post-launch release usually ships within two weeks and fixes things only real users find.
What moves the number
Two apps with the same screen count can differ by three times.
Fixed-scope MVP
One well-defined job, both platforms, in both stores, with analytics and crash reporting wired in. Best when you need something real in front of users or investors on a date you can name.
Product retainer
A standing team against a backlog you prioritise, with a predictable release train. Best once the app is live and the roadmap is driven by what users actually do in it.
Takeover & rescue
An app that still works but nobody can build any more: no signing keys, an unsupported SDK, a developer who has moved on. We audit, recover the accounts, get it building, then decide repair or rebuild.
Questions we get every week
For most business apps — ordering, booking, catalogue, dashboards, loyalty — React Native or Flutter gives you both platforms for roughly one and a half times the cost of one, and users cannot tell. Go native when the app is the product and leans hard on the device: heavy real-time camera processing, Bluetooth peripherals, background location over long periods, or complex widget and watch support. We will tell you which side of that line you are on before quoting, because getting it wrong is expensive in both directions.
Because it is not one build. It is two platforms with separate design conventions, two store review processes, a device and OS-version test matrix, an offline state a website never has to think about, and a release cycle where a bad build cannot be fixed by uploading a file — it has to go through review again. Add a backend if one does not exist yet. The rule of thumb is that a mobile app costs about twice a comparable web build and carries roughly double the annual maintenance.
Sometimes, on the first submission, and it is usually predictable. The common causes are missing account deletion, taking payment for digital goods outside their system, permissions requested without a clear reason, incomplete privacy labels, and demo credentials that do not work for the reviewer. We pre-flight all of those and include the resubmission cycle in the timeline rather than treating a rejection as a surprise. Google is more permissive at review and stricter afterwards about target API levels and data-safety declarations.
You do. The Apple Developer and Google Play accounts are registered to your company with your billing, and we are added as users. The signing keys and provisioning profiles are handed over with the source code and stored somewhere you control. This matters more than anything else on this page: an app published under an agency account, with a signing key only they hold, cannot be updated by anyone else — ever. Rebuilding from that position means a new listing and losing every rating and install.